Hi party people, Wallace here.
I’m making a game too, in some king of spare time and by my own, the tools I use is:
Flash CC
Flash Develop
Audacity
A gameboy with LCDJ
This name doesn’t have a name yet, but it’s playable. A minimalistic-fast-endless-exploration RPG.
Don’t ask, even I don’t understand.
– Yout character is the smaller one;
– With mouse clicks you have to guide it to the similar form;
– The level is procedurally generated;
– Player have HP (and take damage)
– There’s a timer to finish each level (I record without it)
– Have some cool flat motion design, but I want to improve it more
What’s next
– Enemies (tangram style)
– Potions
– Swords (elementary types – each one change something in the environment and can help in a fight)
– Music, SFX and sync with the timer of the game
– A name?
– Tutorial